We didn’t need to see under the helmet to know he was a generic man, but the addition of a voice is more of a positive than a negative. It’s a controversial decision, but it doesn’t seem like that big of a deal. Isaac Clarke was a silent protagonist in the original, but now he’s a more fully formed character like the other games – we see his face and everything. Sometimes it’ll let you do fun things like depressurizing a room crawling with creatures, or it’ll do horrible things like turn off the lights so you can escape via an elevator. Here you’ll use our protagonist’s engineering skills to complete a series of fuse-based puzzles that reroute power and cut off some of the ship’s systems to power others. Now all of these bodies have a layer of skin which, as the system’s name suggests, can be peeled off in chunks as they take damage.Īnother new system is far less vomit-inducing, as it’s a new type of puzzle. These former corpses sprout new limbs that can be lopped off to defeat them with a quick stomp. When humans are transformed in Dead Space, they become the kind of creatures that even Cthulhu would think is a bit much. We’ve just got to rip this band-aid off and talk about the “peeling system”. Safe to say they managed it because one of the new systems is so horrible just its name will make you cringe. Watching Alien and Event Horizon put the team back in that mindset of how to create something that will make your skin crawl with the advantage of modern technology. While the survival horror genre has come a long way since 2008, the team decided to go back to what inspired the original game to figure out how they could enhance the experience. “When you have sparks and those little pieces fall on the armor and fall on the ground, each of those are physics-based, and they also cast light and have shadows,” creative director Roman Campos-Oriola adds. “In the audio experience, the volumetric lights, and that’s also tied into the gameplay systems.” “There’s a lot of evocative things there,” art director Mike Yazijian says. This world is more alive than ever, which makes it all the more horrifying. With a modern lighting engine, those flashing emergency lights cast shadows you’ll flinch at, the steam stops you from seeing your hand in front of your face, and every moving part in the background will make you flinch. As for graphics, the ship is just as you remember it, but the atmosphere is so much more powerful.
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